tf2-disguise-cmd.txt
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---
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title: TF2 disguise Command
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date: 2022 Dec 17
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updated: 2022 Dec 24
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---
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A Spy class-specific command
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## Layout
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The basic layout of the disguise command is very simple.
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```
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disguise [class : number] [team : number]
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```
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## `class` Parameter
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`1` : Scout
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`2` : Sniper
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`3` : Soldier
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`4` : Demoman
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`5` : Medic
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`6` : Heavy
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`7` : Pyro
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`8` : Spy
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`9` : Engineer
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The reason the classes are in this order is that they were added in that order. As mentioned in the [Team Fortress wiki's article on _Quake World Team Fortress_](https://wiki.teamfortress.com/wiki/Team_Fortress#Versions)(A.K.A. _Quake Team Fortress_, or just _Team Fortress_), it mentions the classes were added in the order of _scout_, _sniper_, _soldier_, _demoman_, and _medic_; then _heavy_; _pyro_; and finally _spy_ and _engineer_.
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## `team` Parameter
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These depend upon what team you're on.
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`-1` : Enemy Team
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`-2` : Friendly Team
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### Specific Teams
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These aren't extremely useful, but they exist. They are independent of the team you're on.
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`1` : Blu Team
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`2` : Red Team
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## Example
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Normally, when you disguise as a spy of your team, you undisguise. This also applies to the disguise command, allowing for an "undisguise" command.
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```
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disguise "8" "-2"
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```
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You're also able to put this into a bind, allowing for an undisguise bind.