A mirror of my website's source code.

By using this site, you agree to have cookies stored on your device, strictly for functional purposes, such as storing your session and preferences.

Dismiss

 tf2-disguise-cmd.md

View raw Download
text/plain • 1.21 kiB
Unicode text, UTF-8 text, with very long lines (383)

title: TF2 disguise Command date: 2022 Dec 17 updated: 2024 Jan 17

A Spy class-specific command

Layout

The basic layout of the disguise command is very simple.

disguise [class] [team]

class Parameter

1 : Scout

2 : Sniper

3 : Soldier

4 : Demoman

5 : Medic

6 : Heavy

7 : Pyro

8 : Spy

9 : Engineer

The reason the classes are in this order is that they were added in that order. As mentioned in Quake World Team Fortress § Versions on the Team Fortress wiki, it mentions the classes were added in the order of scout, sniper, soldier, demoman, and medic; then heavy; pyro; and finally spy and engineer.

team Parameter

These depend upon what team you're on.

-1 : Enemy Team

-2 : Friendly Team

Specific Teams

These aren't extremely useful, but they exist. They are independent of the team you're on.

1 : Blu Team

2 : Red Team

Example

Normally, when you disguise as a spy of your team, you undisguise. This also applies to the disguise command, allowing for an "undisguise" command.

disguise "8" "-2"

You're also able to put this into a bind, allowing for an undisguise bind.

                
                    
1
title: TF2 disguise Command
2
date: 2022 Dec 17
3
updated: 2024 Jan 17
4
5
A Spy class-specific command
6
7
## Layout
8
9
The basic layout of the disguise command is very simple.
10
11
```
12
disguise [class] [team]
13
```
14
15
## `class` Parameter
16
17
`1` : Scout
18
19
`2` : Sniper
20
21
`3` : Soldier
22
23
`4` : Demoman
24
25
`5` : Medic
26
27
`6` : Heavy
28
29
`7` : Pyro
30
31
`8` : Spy
32
33
`9` : Engineer
34
35
The reason the classes are in this order is that they were added in that order. As mentioned in [*Quake World Team Fortress* § Versions](https://wiki.teamfortress.com/wiki/Team_Fortress#Versions) on the Team Fortress wiki, it mentions the classes were added in the order of *scout*, *sniper*, *soldier*, *demoman*, and *medic*; then *heavy*; *pyro*; and finally *spy* and *engineer*.
36
37
## `team` Parameter
38
39
These depend upon what team you're on.
40
41
`-1` : Enemy Team
42
43
`-2` : Friendly Team
44
45
### Specific Teams
46
47
These aren't extremely useful, but they exist. They are independent of the team you're on.
48
49
`1` : Blu Team
50
51
`2` : Red Team
52
53
## Example
54
55
Normally, when you disguise as a spy of your team, you undisguise. This also applies to the disguise command, allowing for an "undisguise" command.
56
57
```
58
disguise "8" "-2"
59
```
60
61
You're also able to put this into a bind, allowing for an undisguise bind.
62