TF2 disguise Command

A Spy class-specific command

Layout

The basic layout of the disguise command is very simple.

disguise [class : number] [team : number]

class Parameter

1 : Scout

2 : Sniper

3 : Soldier

4 : Demoman

5 : Medic

6 : Heavy

7 : Pyro

8 : Spy

9 : Engineer

The reason the classes are in this order is that they were added in that order. As mentioned in the Team Fortress wiki's article on _Quake World Team Fortress_(A.K.A. _Quake Team Fortress_, or just _Team Fortress_), it mentions the classes were added in the order of _scout_, _sniper_, _soldier_, _demoman_, and _medic_; then _heavy_; _pyro_; and finally _spy_ and _engineer_.

team Parameter

These depend upon what team you're on.

-1 : Enemy Team

-2 : Friendly Team

Specific Teams

These aren't extremely useful, but they exist. They are independent of the team you're on.

1 : Blu Team

2 : Red Team

Example

Normally, when you disguise as a spy of your team, you undisguise. This also applies to the disguise command, allowing for an "undisguise" command.

disguise "8" "-2"

You're also able to put this into a bind, allowing for an undisguise bind.