TF2 disguise Command
A Spy class-specific command
Layout
The basic layout of the disguise command is very simple.
disguise [class : number] [team : number]
class Parameter
1 : Scout
2 : Sniper
3 : Soldier
4 : Demoman
5 : Medic
6 : Heavy
7 : Pyro
8 : Spy
9 : Engineer
The reason the classes are in this order is that they were added in that order. As mentioned in the Team Fortress wiki's article on _Quake World Team Fortress_(A.K.A. _Quake Team Fortress_, or just _Team Fortress_), it mentions the classes were added in the order of _scout_, _sniper_, _soldier_, _demoman_, and _medic_; then _heavy_; _pyro_; and finally _spy_ and _engineer_.
team Parameter
These depend upon what team you're on.
-1 : Enemy Team
-2 : Friendly Team
Specific Teams
These aren't extremely useful, but they exist. They are independent of the team you're on.
1 : Blu Team
2 : Red Team
Example
Normally, when you disguise as a spy of your team, you undisguise. This also applies to the disguise command, allowing for an "undisguise" command.
disguise "8" "-2"
You're also able to put this into a bind, allowing for an undisguise bind.