main.rc
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# vim:set ft=gtkrc ts=2 sw=2 sts=2 ai et:
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#
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# This is the main theme file, handling all the default widgets and theme
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# properties. Since GTK 2 is old, we need to overcome some of its limitations,
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# which is also mostly done in this file. Sadly not all of them can be overcome
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# so there will always be a visible difference between the GTK 2 and 3 theme.
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style "default" {
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xthickness = 1
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ythickness = 1
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####################
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# Style Properties #
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####################
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GtkWidget::focus-padding = 0
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GtkWidget::focus-line-width = 2
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GtkWidget::focus-line-pattern = "\2\1"
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GtkToolbar::space-size = 5 # 1 + 2*2 (separator + margins)
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GtkToolbar::internal-padding = 2
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GtkToolButton::icon-spacing = 4
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GtkWidget::tooltip-radius = 4
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GtkWidget::tooltip-alpha = 230
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GtkWidget::new-tooltip-style = 1 #for compatibility
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GtkWidget::link-color = @link_color
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GtkWidget::visited-link-color = @visited_link_color
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GnomeHRef::link_color = @link_color
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GtkHTML::link-color = @link_color
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GtkHTML::vlink-color = @visited_link_color
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GtkIMHtml::hyperlink-color = @link_color
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GtkIMHtml::hyperlink-visited-color = @visited_link_color
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GtkSeparatorMenuItem::horizontal-padding = 0
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GtkSeparatorMenuItem::wide-separators = 1
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GtkSeparatorMenuItem::separator-height = 3
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GtkButton::child-displacement-y = 0
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GtkButton::default-border = {0, 0, 0, 0}
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GtkButton::default-outside-border = {0, 0, 0, 0}
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GtkButton::inner-border = {4, 4, 4, 4}
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GtkEntry::state-hint = 1
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GtkEntry::inner-border = {4, 4, 4, 4}
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GtkPaned::handle-size = 8
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GtkHPaned::handle-size = 8
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GtkVPaned::handle-size = 8
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GtkScrollbar::trough-border = 0
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GtkRange::trough-border = 0
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GtkRange::slider-width = 17
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GtkRange::stepper-size = 0
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GtkRange::activate-slider = 1
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GtkScrollbar::activate-slider = 1
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GtkScrollbar::stepper-size = 0
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GtkScrollbar::has-backward-stepper = 0
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GtkScrollbar::has-forward-stepper = 0
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GtkScrollbar::min-slider-length = 32 # 24 + 2*4 (margins)
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GtkScrolledWindow::scrollbar-spacing = 0
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GtkScrolledWindow::scrollbars-within-bevel = 1
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GtkScale::slider_length = 24
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GtkScale::slider_width = 24
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GtkScale::trough-side-details = 1
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GtkProgressBar::min-horizontal-bar-height = 4
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GtkProgressBar::min-vertical-bar-width = 4
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GtkProgressBar::xspacing = 4
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GtkProgressBar::yspacing = 4
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GtkStatusbar::shadow_type = GTK_SHADOW_NONE
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GtkSpinButton::shadow_type = GTK_SHADOW_NONE
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GtkMenuBar::shadow-type = GTK_SHADOW_NONE
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GtkToolbar::shadow-type = GTK_SHADOW_NONE
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# TODO: find out what this comment means:
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# ( every window is misaligned for the sake of menus ):
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GtkMenuBar::internal-padding = 0
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GtkMenu::horizontal-padding = 0
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GtkMenu::vertical-padding = 4
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GtkMenu::double-arrows = 0
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GtkMenuItem::arrow-scaling = 1
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GtkMenuItem::toggle-spacing = 12
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GtkCheckButton::indicator-size = 24
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GtkCheckButton::indicator_spacing = 2
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GtkOptionMenu::indicator_spacing = {8, 8, 4, 4}
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GtkTreeView::expander-size = 16
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GtkTreeView::vertical-separator = 0
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GtkTreeView::horizontal-separator = 4
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GtkTreeView::allow-rules = 0
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# Set this because some apps read it
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GtkTreeView::odd-row-color = @base_color
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GtkTreeView::even-row-color = @base_color
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GtkExpander::expander-size = 16
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GtkNotebook::tab-overlap = 0
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##########
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# Colors #
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##########
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bg[NORMAL] = @bg_color
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bg[PRELIGHT] = @bg_color
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bg[SELECTED] = mix (0.24, @selected_bg_color, @bg_color)
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bg[INSENSITIVE] = @bg_color
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bg[ACTIVE] = @bg_color
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fg[NORMAL] = @fg_color
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fg[PRELIGHT] = @fg_color
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fg[SELECTED] = @fg_color
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fg[INSENSITIVE] = mix (0.5, @fg_color, @bg_color)
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fg[ACTIVE] = @fg_color
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text[NORMAL] = @text_color
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text[PRELIGHT] = @text_color
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text[SELECTED] = @text_color
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text[INSENSITIVE] = mix (0.5, @text_color, @base_color)
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text[ACTIVE] = @text_color
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base[NORMAL] = @base_color
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base[PRELIGHT] = mix (0.08, @text_color, @base_color)
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base[SELECTED] = mix (0.24, @selected_bg_color, @base_color)
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base[INSENSITIVE] = mix (0.5, @base_color, @bg_color)
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base[ACTIVE] = mix (0.24, @selected_bg_color, @base_color)
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# For succinctness, all reasonable pixmap options remain here
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# Draw frame around menu in a non-compositied environment
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# This needs to go before pixmap because we need to override some stuff
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engine "adwaita" {}
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engine "pixmap" {
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#################
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# Check Buttons #
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#################
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image {
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function = CHECK
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state = NORMAL
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shadow = OUT
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overlay_file = "assets/checkbox-unchecked.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = PRELIGHT
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shadow = OUT
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overlay_file = "assets/checkbox-unchecked-hover.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = ACTIVE
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shadow = OUT
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overlay_file = "assets/checkbox-unchecked-active.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = SELECTED
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shadow = OUT
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overlay_file = "assets/checkbox-unchecked.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = INSENSITIVE
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shadow = OUT
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overlay_file = "assets/checkbox-unchecked-disabled.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = NORMAL
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shadow = IN
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overlay_file = "assets/checkbox-checked.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = PRELIGHT
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shadow = IN
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overlay_file = "assets/checkbox-checked-hover.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = ACTIVE
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shadow = IN
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overlay_file = "assets/checkbox-checked-active.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = SELECTED
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shadow = IN
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overlay_file = "assets/checkbox-checked.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = INSENSITIVE
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shadow = IN
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overlay_file = "assets/checkbox-checked-disabled.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = NORMAL
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shadow = ETCHED_IN
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overlay_file = "assets/checkbox-mixed.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = PRELIGHT
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shadow = ETCHED_IN
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overlay_file = "assets/checkbox-mixed-hover.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = ACTIVE
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shadow = ETCHED_IN
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overlay_file = "assets/checkbox-mixed-active.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = SELECTED
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shadow = ETCHED_IN
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overlay_file = "assets/checkbox-mixed.png"
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overlay_stretch = FALSE
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}
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image {
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function = CHECK
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state = INSENSITIVE
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shadow = ETCHED_IN
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overlay_file = "assets/checkbox-mixed-disabled.png"
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overlay_stretch = FALSE
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}
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#################
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# Radio Buttons #
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#################
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image {
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function = OPTION
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state = NORMAL
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shadow = OUT
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overlay_file = "assets/radio-unchecked.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = PRELIGHT
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shadow = OUT
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overlay_file = "assets/radio-unchecked-hover.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = ACTIVE
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shadow = OUT
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overlay_file = "assets/radio-unchecked-active.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = SELECTED
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shadow = OUT
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overlay_file = "assets/radio-unchecked.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = INSENSITIVE
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shadow = OUT
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overlay_file = "assets/radio-unchecked-disabled.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = NORMAL
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shadow = IN
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overlay_file = "assets/radio-checked.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = PRELIGHT
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shadow = IN
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overlay_file = "assets/radio-checked-hover.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = ACTIVE
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shadow = IN
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overlay_file = "assets/radio-checked-active.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = SELECTED
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shadow = IN
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overlay_file = "assets/radio-checked.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = INSENSITIVE
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shadow = IN
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overlay_file = "assets/radio-checked-disabled.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = NORMAL
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shadow = ETCHED_IN
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overlay_file = "assets/radio-mixed.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = PRELIGHT
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shadow = ETCHED_IN
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overlay_file = "assets/radio-mixed-hover.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = ACTIVE
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shadow = ETCHED_IN
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overlay_file = "assets/radio-mixed-active.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = SELECTED
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shadow = ETCHED_IN
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overlay_file = "assets/radio-mixed.png"
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overlay_stretch = FALSE
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}
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image {
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function = OPTION
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state = INSENSITIVE
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shadow = ETCHED_IN
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overlay_file = "assets/radio-mixed-disabled.png"
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overlay_stretch = FALSE
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}
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##########
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# Arrows #
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##########
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# Overrides
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# Disable arrows in spinbuttons
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image {
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function = ARROW
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detail = "spinbutton"
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}
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# Disable arrows for qt in scrollbars
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image {
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function = ARROW
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detail = "vscrollbar"
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}
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image {
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function = ARROW
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detail = "hscrollbar"
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}
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# Menu arrows
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image {
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function = ARROW
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state = NORMAL
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detail = "menuitem"
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overlay_file = "assets/pan-left.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = PRELIGHT
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detail = "menuitem"
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overlay_file = "assets/pan-left.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = INSENSITIVE
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detail = "menuitem"
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overlay_file = "assets/pan-left-disabled.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = NORMAL
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detail = "menuitem"
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overlay_file = "assets/pan-right.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image {
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function = ARROW
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state = PRELIGHT
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detail = "menuitem"
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overlay_file = "assets/pan-right.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image {
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function = ARROW
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state = INSENSITIVE
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detail = "menuitem"
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overlay_file = "assets/pan-right-disabled.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image {
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function = ARROW
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state = INSENSITIVE
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detail = "menu_scroll_arrow_up"
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overlay_file = "assets/pan-up-disabled.png"
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overlay_stretch = FALSE
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}
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image {
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function = ARROW
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detail = "menu_scroll_arrow_up"
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overlay_file = "assets/pan-up.png"
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overlay_stretch = FALSE
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}
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image {
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function = ARROW
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state = INSENSITIVE
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detail = "menu_scroll_arrow_down"
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overlay_file = "assets/pan-down-disabled.png"
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overlay_stretch = FALSE
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}
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image {
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function = ARROW
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detail = "menu_scroll_arrow_down"
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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}
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# Regular arrows
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image {
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function = ARROW
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state = NORMAL
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overlay_file = "assets/pan-up.png"
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image {
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function = ARROW
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state = PRELIGHT
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overlay_file = "assets/pan-up.png"
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image {
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function = ARROW
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state = ACTIVE
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overlay_file = "assets/pan-up.png"
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image {
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function = ARROW
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state = INSENSITIVE
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overlay_file = "assets/pan-up-disabled.png"
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overlay_stretch = FALSE
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arrow_direction = UP
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}
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image {
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function = ARROW
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state = NORMAL
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image {
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function = ARROW
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state = PRELIGHT
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image {
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function = ARROW
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state = ACTIVE
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image {
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function = ARROW
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state = INSENSITIVE
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overlay_file = "assets/pan-down-disabled.png"
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overlay_stretch = FALSE
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arrow_direction = DOWN
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}
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image {
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function = ARROW
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state = NORMAL
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overlay_file = "assets/pan-left.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = PRELIGHT
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overlay_file = "assets/pan-left.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = ACTIVE
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overlay_file = "assets/pan-left.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = INSENSITIVE
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overlay_file = "assets/pan-left-disabled.png"
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overlay_stretch = FALSE
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arrow_direction = LEFT
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}
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image {
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function = ARROW
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state = NORMAL
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overlay_file = "assets/pan-right.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image {
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function = ARROW
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state = PRELIGHT
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overlay_file = "assets/pan-right.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image {
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function = ARROW
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state = ACTIVE
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overlay_file = "assets/pan-right.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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image {
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function = ARROW
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state = INSENSITIVE
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overlay_file = "assets/pan-right-disabled.png"
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overlay_stretch = FALSE
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arrow_direction = RIGHT
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}
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######################
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# Option Menu Arrows #
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######################
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image {
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function = TAB
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state = NORMAL
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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}
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image {
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function = TAB
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state = PRELIGHT
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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}
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image {
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function = TAB
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state = ACTIVE
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overlay_file = "assets/pan-down.png"
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overlay_stretch = FALSE
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}
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image {
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function = TAB
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state = INSENSITIVE
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overlay_file = "assets/pan-down-disabled.png"
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overlay_stretch = FALSE
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}
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#########
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# Lines #
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#########
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image {
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function = VLINE
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file = "assets/border.png"
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border = {1, 0, 0, 0}
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}
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image {
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function = HLINE
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file = "assets/border.png"
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border = {0, 0, 1, 0}
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}
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#########
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# Focus #
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#########
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image {
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function = FOCUS
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file = "assets/focus.png"
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border = {5, 5, 5, 5} # Super strange, {4, 4, 4, 4} does not work properly...
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stretch = TRUE
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}
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###########
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# Handles #
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###########
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image {
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function = HANDLE
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detail = "handlebox"
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overlay_file = "assets/handle-vert.png"
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overlay_stretch = FALSE
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}
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image {
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function = HANDLE
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overlay_file = "assets/handle-horz.png"
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overlay_stretch = FALSE
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orientation = HORIZONTAL
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}
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image {
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function = HANDLE
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overlay_file = "assets/handle-vert.png"
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overlay_stretch = FALSE
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orientation = VERTICAL
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}
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image {
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function = RESIZE_GRIP
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}
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#############
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# Expanders #
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#############
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image {
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function = EXPANDER
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expander_style = EXPANDED
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state = NORMAL
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file = "assets/pan-down.png"
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}
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image {
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function = EXPANDER
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expander_style = EXPANDED
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state = PRELIGHT
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file = "assets/pan-down-alt.png"
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}
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image {
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function = EXPANDER
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expander_style = EXPANDED
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state = ACTIVE
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file = "assets/pan-down-alt.png"
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}
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image {
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function = EXPANDER
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expander_style = EXPANDED
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state = INSENSITIVE
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file = "assets/pan-down-disabled.png"
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}
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# LTR
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image {
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function = EXPANDER
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expander_style = COLLAPSED
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state = NORMAL
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file = "assets/pan-right.png"
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direction = LTR
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}
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image {
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function = EXPANDER
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expander_style = COLLAPSED
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state = PRELIGHT
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file = "assets/pan-right-alt.png"
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direction = LTR
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}
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image {
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function = EXPANDER
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expander_style = COLLAPSED
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state = ACTIVE
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file = "assets/pan-right-alt.png"
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direction = LTR
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}
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image {
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function = EXPANDER
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expander_style = COLLAPSED
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state = INSENSITIVE
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file = "assets/pan-right-disabled.png"
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direction = LTR
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}
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image {
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function = EXPANDER
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expander_style = SEMI_COLLAPSED
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file = "assets/pan-right-semi.png"
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direction = LTR
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}
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image {
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function = EXPANDER
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expander_style = SEMI_EXPANDED
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file = "assets/pan-right-semi.png"
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direction = LTR
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}
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# RTL
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image {
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function = EXPANDER
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expander_style = COLLAPSED
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state = NORMAL
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file = "assets/pan-left.png"
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direction = RTL
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}
806
807
image {
808
function = EXPANDER
809
expander_style = COLLAPSED
810
state = PRELIGHT
811
file = "assets/pan-left-alt.png"
812
direction = RTL
813
}
814
815
image {
816
function = EXPANDER
817
expander_style = COLLAPSED
818
state = ACTIVE
819
file = "assets/pan-left-alt.png"
820
direction = RTL
821
}
822
823
image {
824
function = EXPANDER
825
expander_style = COLLAPSED
826
state = INSENSITIVE
827
file = "assets/pan-left-disabled.png"
828
direction = RTL
829
}
830
831
image {
832
function = EXPANDER
833
expander_style = SEMI_COLLAPSED
834
file = "assets/pan-left-semi.png"
835
direction = RTL
836
}
837
838
image {
839
function = EXPANDER
840
expander_style = SEMI_EXPANDED
841
file = "assets/pan-left-semi.png"
842
direction = RTL
843
}
844
845
#############
846
# Notebooks #
847
#############
848
849
# Left
850
851
image {
852
function = EXTENSION
853
state = NORMAL
854
file = "assets/tab.png"
855
border = {0, 1, 0, 0}
856
stretch = TRUE
857
gap_side = RIGHT
858
}
859
860
image {
861
function = EXTENSION
862
gap_side = RIGHT
863
}
864
865
# Right
866
867
image {
868
function = EXTENSION
869
state = NORMAL
870
file = "assets/tab.png"
871
border = {1, 0, 0, 0}
872
stretch = TRUE
873
gap_side = LEFT
874
}
875
876
image {
877
function = EXTENSION
878
gap_side = LEFT
879
}
880
881
# Up
882
883
image {
884
function = EXTENSION
885
state = NORMAL
886
file = "assets/tab.png"
887
border = {0, 0, 0, 1}
888
stretch = TRUE
889
gap_side = BOTTOM
890
}
891
892
image {
893
function = EXTENSION
894
gap_side = BOTTOM
895
}
896
897
# Down
898
899
image {
900
function = EXTENSION
901
state = NORMAL
902
file = "assets/tab.png"
903
border = {0, 0, 1, 0}
904
stretch = TRUE
905
gap_side = TOP
906
}
907
908
image {
909
function = EXTENSION
910
gap_side = TOP
911
}
912
913
# Inner frame
914
915
image {
916
function = BOX_GAP
917
detail = "notebook"
918
file = "assets/frame-notebook.png"
919
border = {1, 1, 1, 1}
920
stretch = TRUE
921
gap_file = "assets/tab.png"
922
gap_border = {1, 0, 0, 0}
923
gap_side = LEFT
924
}
925
926
image {
927
function = BOX_GAP
928
detail = "notebook"
929
file = "assets/frame-notebook.png"
930
border = {1, 1, 1, 1}
931
stretch = TRUE
932
gap_file = "assets/tab.png"
933
gap_border = {0, 1, 0, 0}
934
gap_side = RIGHT
935
}
936
937
image {
938
function = BOX_GAP
939
detail = "notebook"
940
file = "assets/frame-notebook.png"
941
border = {1, 1, 1, 1}
942
stretch = TRUE
943
gap_file = "assets/tab.png"
944
gap_border = {0, 0, 1, 0}
945
gap_side = TOP
946
}
947
948
image {
949
function = BOX_GAP
950
detail = "notebook"
951
file = "assets/frame-notebook.png"
952
border = {1, 1, 1, 1}
953
stretch = TRUE
954
gap_file = "assets/tab.png"
955
gap_border = {0, 0, 0, 1}
956
gap_side = BOTTOM
957
}
958
959
# Standalone frame
960
image {
961
function = BOX
962
detail = "notebook"
963
file = "assets/frame-notebook.png"
964
border = {1, 1, 1, 1}
965
stretch = TRUE
966
}
967
968
##############
969
# Scrollbars #
970
##############
971
972
image {
973
function = BOX
974
detail = "trough"
975
file = "assets/scrollbar-horz-trough.png"
976
border = {0, 0, 1, 0}
977
orientation = HORIZONTAL
978
}
979
980
image {
981
function = BOX
982
detail = "trough"
983
file = "assets/scrollbar-vert-ltr-trough.png"
984
border = {1, 0, 0, 0}
985
orientation = VERTICAL
986
direction = LTR
987
}
988
989
image {
990
function = BOX
991
detail = "trough"
992
file = "assets/scrollbar-vert-rtl-trough.png"
993
border = {0, 1, 0, 0}
994
orientation = VERTICAL
995
direction = RTL
996
}
997
998
# Horizontal sliders
999
1000
image {
1001
function = SLIDER
1002
state = NORMAL
1003
detail = "slider"
1004
file = "assets/scrollbar-horz-slider.png"
1005
border = {8, 8, 9, 8 }
1006
stretch = TRUE
1007
orientation = HORIZONTAL
1008
}
1009
1010
image {
1011
function = SLIDER
1012
state = PRELIGHT
1013
detail = "slider"
1014
file = "assets/scrollbar-horz-slider-hover.png"
1015
border = {8, 8, 9, 8 }
1016
stretch = TRUE
1017
orientation = HORIZONTAL
1018
}
1019
1020
image {
1021
function = SLIDER
1022
state = ACTIVE
1023
detail = "slider"
1024
file = "assets/scrollbar-horz-slider-active.png"
1025
border = {8, 8, 9, 8 }
1026
stretch = TRUE
1027
orientation = HORIZONTAL
1028
}
1029
1030
image {
1031
function = SLIDER
1032
state = INSENSITIVE
1033
detail = "slider"
1034
file = "assets/scrollbar-horz-slider-disabled.png"
1035
border = {8, 8, 9, 8 }
1036
stretch = TRUE
1037
orientation = HORIZONTAL
1038
}
1039
1040
# Vertical sliders
1041
1042
image {
1043
function = SLIDER
1044
state = NORMAL
1045
detail = "slider"
1046
file = "assets/scrollbar-vert-ltr-slider.png"
1047
border = {9, 8, 8, 8}
1048
stretch = TRUE
1049
orientation = VERTICAL
1050
direction = LTR
1051
}
1052
1053
image {
1054
function = SLIDER
1055
state = PRELIGHT
1056
detail = "slider"
1057
file = "assets/scrollbar-vert-ltr-slider-hover.png"
1058
border = {9, 8, 8, 8}
1059
stretch = TRUE
1060
orientation = VERTICAL
1061
direction = LTR
1062
}
1063
1064
image {
1065
function = SLIDER
1066
state = ACTIVE
1067
detail = "slider"
1068
file = "assets/scrollbar-vert-ltr-slider-active.png"
1069
border = {9, 8, 8, 8}
1070
stretch = TRUE
1071
orientation = VERTICAL
1072
direction = LTR
1073
}
1074
1075
image {
1076
function = SLIDER
1077
state = INSENSITIVE
1078
detail = "slider"
1079
file = "assets/scrollbar-vert-ltr-slider-disabled.png"
1080
border = {9, 8, 8, 8}
1081
stretch = TRUE
1082
orientation = VERTICAL
1083
direction = LTR
1084
}
1085
1086
# RTL
1087
1088
image {
1089
function = SLIDER
1090
state = NORMAL
1091
detail = "slider"
1092
file = "assets/scrollbar-vert-rtl-slider.png"
1093
border = {8, 9, 8, 8}
1094
stretch = TRUE
1095
orientation = VERTICAL
1096
direction = RTL
1097
}
1098
1099
image {
1100
function = SLIDER
1101
state = PRELIGHT
1102
detail = "slider"
1103
file = "assets/scrollbar-vert-rtl-slider-hover.png"
1104
border = {8, 9, 8, 8}
1105
stretch = TRUE
1106
orientation = VERTICAL
1107
direction = RTL
1108
}
1109
1110
image {
1111
function = SLIDER
1112
state = ACTIVE
1113
detail = "slider"
1114
file = "assets/scrollbar-vert-rtl-slider-active.png"
1115
border = {8, 9, 8, 8}
1116
stretch = TRUE
1117
orientation = VERTICAL
1118
direction = RTL
1119
}
1120
1121
image {
1122
function = SLIDER
1123
state = INSENSITIVE
1124
detail = "slider"
1125
file = "assets/scrollbar-vert-rtl-slider-disabled.png"
1126
border = {8, 9, 8, 8}
1127
stretch = TRUE
1128
orientation = VERTICAL
1129
direction = RTL
1130
}
1131
1132
##########
1133
# Scales #
1134
##########
1135
1136
# Troughs, overrided later on. We set them here too because some widgets
1137
# don't specify their orientation.
1138
1139
image {
1140
function = BOX
1141
detail = "trough-upper"
1142
file = "assets/scale-horz-trough.png"
1143
border = {6, 6, 0, 0}
1144
stretch = TRUE
1145
orientation = HORIZONTAL
1146
}
1147
1148
image {
1149
function = BOX
1150
state = INSENSITIVE
1151
detail = "trough-upper"
1152
file = "assets/scale-horz-trough-disabled.png"
1153
border = {6, 6, 0, 0}
1154
stretch = TRUE
1155
orientation = HORIZONTAL
1156
}
1157
1158
image {
1159
function = BOX
1160
detail = "trough-lower"
1161
file = "assets/scale-horz-trough-active.png"
1162
border = {6, 6, 0, 0}
1163
stretch = TRUE
1164
orientation = HORIZONTAL
1165
}
1166
1167
image {
1168
function = BOX
1169
state = INSENSITIVE
1170
detail = "trough-lower"
1171
file = "assets/scale-horz-trough-disabled.png"
1172
border = {6, 6, 0, 0}
1173
stretch = TRUE
1174
orientation = HORIZONTAL
1175
}
1176
1177
image {
1178
function = BOX
1179
detail = "trough-upper"
1180
file = "assets/scale-vert-trough.png"
1181
border = {0, 0, 6, 6}
1182
stretch = TRUE
1183
orientation = VERTICAL
1184
}
1185
1186
image {
1187
function = BOX
1188
state = INSENSITIVE
1189
detail = "trough-upper"
1190
file = "assets/scale-vert-trough-disabled.png"
1191
border = {0, 0, 6, 6}
1192
stretch = TRUE
1193
orientation = VERTICAL
1194
}
1195
1196
image {
1197
function = BOX
1198
detail = "trough-lower"
1199
file = "assets/scale-vert-trough-active.png"
1200
border = {0, 0, 6, 6}
1201
stretch = TRUE
1202
orientation = VERTICAL
1203
}
1204
1205
image {
1206
function = BOX
1207
state = INSENSITIVE
1208
detail = "trough-lower"
1209
file = "assets/scale-vert-trough-disabled.png"
1210
border = {0, 0, 6, 6}
1211
stretch = TRUE
1212
orientation = VERTICAL
1213
}
1214
1215
# Sliders
1216
1217
image {
1218
function = SLIDER
1219
state = NORMAL
1220
detail = "hscale"
1221
file = "assets/scale-slider.png"
1222
}
1223
1224
image {
1225
function = SLIDER
1226
state = PRELIGHT
1227
detail = "hscale"
1228
file = "assets/scale-slider-hover.png"
1229
}
1230
1231
image {
1232
function = SLIDER
1233
state = ACTIVE
1234
detail = "hscale"
1235
file = "assets/scale-slider-active.png"
1236
}
1237
1238
image {
1239
function = SLIDER
1240
state = INSENSITIVE
1241
detail = "hscale"
1242
file = "assets/scale-slider-disabled.png"
1243
}
1244
1245
image {
1246
function = SLIDER
1247
state = NORMAL
1248
detail = "vscale"
1249
file = "assets/scale-slider.png"
1250
}
1251
1252
image {
1253
function = SLIDER
1254
state = PRELIGHT
1255
detail = "vscale"
1256
file = "assets/scale-slider-hover.png"
1257
}
1258
1259
image {
1260
function = SLIDER
1261
state = ACTIVE
1262
detail = "vscale"
1263
file = "assets/scale-slider-active.png"
1264
}
1265
1266
image {
1267
function = SLIDER
1268
state = INSENSITIVE
1269
detail = "vscale"
1270
file = "assets/scale-slider-disabled.png"
1271
}
1272
1273
###########
1274
# Menubar #
1275
###########
1276
1277
# image {
1278
# function = BOX
1279
# detail = "menubar"
1280
# file = "assets/border.png"
1281
# border = {0, 0, 0, 1}
1282
# }
1283
1284
#########
1285
# Menus #
1286
#########
1287
1288
image {
1289
function = BOX
1290
state = PRELIGHT
1291
detail = "menu_scroll_arrow_up"
1292
file = "assets/border.png"
1293
}
1294
1295
image {
1296
function = BOX
1297
detail = "menu_scroll_arrow_up"
1298
file = "assets/border.png"
1299
border = {0, 0, 0, 1}
1300
}
1301
1302
image {
1303
function = BOX
1304
state = PRELIGHT
1305
detail = "menu_scroll_arrow_down"
1306
file = "assets/border.png"
1307
}
1308
1309
image {
1310
function = BOX
1311
detail = "menu_scroll_arrow_down"
1312
file = "assets/border.png"
1313
border = {0, 0, 1, 0}
1314
}
1315
1316
###########
1317
# Entries #
1318
###########
1319
1320
image {
1321
function = SHADOW
1322
state = ACTIVE
1323
detail = "entry"
1324
file = "assets/entry-active.png"
1325
border = {8, 8, 8, 8}
1326
stretch = TRUE
1327
}
1328
1329
image {
1330
function = SHADOW
1331
state = INSENSITIVE
1332
detail = "entry"
1333
file = "assets/entry-disabled.png"
1334
border = {8, 8, 8, 8}
1335
stretch = TRUE
1336
}
1337
1338
image {
1339
function = SHADOW
1340
detail = "entry"
1341
file = "assets/entry.png"
1342
border = {8, 8, 8, 8}
1343
stretch = TRUE
1344
}
1345
1346
image {
1347
function = FLAT_BOX
1348
state = ACTIVE
1349
detail = "entry_bg"
1350
file = "assets/entry-background.png"
1351
}
1352
1353
image {
1354
function = FLAT_BOX
1355
state = INSENSITIVE
1356
detail = "entry_bg"
1357
file = "assets/entry-background-disabled.png"
1358
}
1359
1360
image {
1361
function = FLAT_BOX
1362
detail = "entry_bg"
1363
file = "assets/entry-background.png"
1364
}
1365
1366
#########
1367
# Spins #
1368
#########
1369
1370
# Spin-Up LTR
1371
1372
image {
1373
function = BOX
1374
state = NORMAL
1375
detail = "spinbutton_up"
1376
file = "assets/spin-ltr-up.png"
1377
border = {0, 8, 8, 0}
1378
stretch = TRUE
1379
overlay_file = "assets/pan-up.png"
1380
overlay_stretch = FALSE
1381
direction = LTR
1382
}
1383
1384
image {
1385
function = BOX
1386
state = PRELIGHT
1387
detail = "spinbutton_up"
1388
file = "assets/spin-ltr-up-hover.png"
1389
border = {0, 8, 8, 0}
1390
stretch = TRUE
1391
overlay_file = "assets/pan-up.png"
1392
overlay_stretch = FALSE
1393
direction = LTR
1394
}
1395
1396
image {
1397
function = BOX
1398
state = ACTIVE
1399
detail = "spinbutton_up"
1400
file = "assets/spin-ltr-up-active.png"
1401
border = {0, 8, 8, 0}
1402
stretch = TRUE
1403
overlay_file = "assets/pan-up.png"
1404
overlay_stretch = FALSE
1405
direction = LTR
1406
}
1407
1408
image {
1409
function = BOX
1410
state = INSENSITIVE
1411
detail = "spinbutton_up"
1412
file = "assets/spin-ltr-up-disabled.png"
1413
border = {0, 8, 8, 0}
1414
stretch = TRUE
1415
overlay_file = "assets/pan-up-disabled.png"
1416
overlay_stretch = FALSE
1417
direction = LTR
1418
}
1419
1420
# Spin-Up RTL
1421
1422
image {
1423
function = BOX
1424
state = NORMAL
1425
detail = "spinbutton_up"
1426
file = "assets/spin-rtl-up.png"
1427
border = {8, 0, 8, 0}
1428
stretch = TRUE
1429
overlay_file = "assets/pan-up.png"
1430
overlay_stretch = FALSE
1431
direction = RTL
1432
}
1433
1434
image {
1435
function = BOX
1436
state = PRELIGHT
1437
detail = "spinbutton_up"
1438
file = "assets/spin-rtl-up-hover.png"
1439
border = {8, 0, 8, 0}
1440
stretch = TRUE
1441
overlay_file = "assets/pan-up.png"
1442
overlay_stretch = FALSE
1443
direction = RTL
1444
}
1445
1446
image {
1447
function = BOX
1448
state = ACTIVE
1449
detail = "spinbutton_up"
1450
file = "assets/spin-rtl-up-hover.png"
1451
border = {8, 0, 8, 0}
1452
stretch = TRUE
1453
overlay_file = "assets/pan-up.png"
1454
overlay_stretch = FALSE
1455
direction = RTL
1456
}
1457
1458
image {
1459
function = BOX
1460
state = INSENSITIVE
1461
detail = "spinbutton_up"
1462
file = "assets/spin-rtl-up-disabled.png"
1463
border = {8, 0, 8, 0}
1464
stretch = TRUE
1465
overlay_file = "assets/pan-up-disabled.png"
1466
overlay_stretch = FALSE
1467
direction = RTL
1468
}
1469
1470
# Spin-Down LTR
1471
1472
image {
1473
function = BOX
1474
state = NORMAL
1475
detail = "spinbutton_down"
1476
file = "assets/spin-ltr-down.png"
1477
border = {0, 8, 0, 8}
1478
stretch = TRUE
1479
overlay_file = "assets/pan-down.png"
1480
overlay_stretch = FALSE
1481
direction = LTR
1482
}
1483
1484
image {
1485
function = BOX
1486
state = PRELIGHT
1487
detail = "spinbutton_down"
1488
file = "assets/spin-ltr-down-hover.png"
1489
border = {0, 8, 0, 8}
1490
stretch = TRUE
1491
overlay_file = "assets/pan-down.png"
1492
overlay_stretch = FALSE
1493
direction = LTR
1494
}
1495
1496
image {
1497
function = BOX
1498
state = ACTIVE
1499
detail = "spinbutton_down"
1500
file = "assets/spin-ltr-down-active.png"
1501
border = {0, 8, 0, 8}
1502
stretch = TRUE
1503
overlay_file = "assets/pan-down.png"
1504
overlay_stretch = FALSE
1505
direction = LTR
1506
}
1507
1508
image {
1509
function = BOX
1510
state = INSENSITIVE
1511
detail = "spinbutton_down"
1512
file = "assets/spin-ltr-down-disabled.png"
1513
border = {0, 8, 0, 8}
1514
stretch = TRUE
1515
overlay_file = "assets/pan-down-disabled.png"
1516
overlay_stretch = FALSE
1517
direction = LTR
1518
}
1519
1520
# Spin-Down RTL
1521
1522
image {
1523
function = BOX
1524
state = NORMAL
1525
detail = "spinbutton_down"
1526
file = "assets/spin-rtl-down.png"
1527
border = {8, 0, 0, 8}
1528
stretch = TRUE
1529
overlay_file = "assets/pan-down.png"
1530
overlay_stretch = FALSE
1531
direction = RTL
1532
}
1533
1534
image {
1535
function = BOX
1536
state = PRELIGHT
1537
detail = "spinbutton_down"
1538
file = "assets/spin-rtl-down-hover.png"
1539
border = {8, 0, 0, 8}
1540
stretch = TRUE
1541
overlay_file = "assets/pan-down.png"
1542
overlay_stretch = FALSE
1543
direction = RTL
1544
}
1545
1546
image {
1547
function = BOX
1548
state = ACTIVE
1549
detail = "spinbutton_down"
1550
file = "assets/spin-rtl-down-active.png"
1551
border = {8, 0, 0, 8}
1552
stretch = TRUE
1553
overlay_file = "assets/pan-down.png"
1554
overlay_stretch = FALSE
1555
direction = RTL
1556
}
1557
1558
image {
1559
function = BOX
1560
state = INSENSITIVE
1561
detail = "spinbutton_down"
1562
file = "assets/spin-rtl-down-disabled.png"
1563
border = {8, 0, 0, 8}
1564
stretch = TRUE
1565
overlay_file = "assets/pan-down-disabled.png"
1566
overlay_stretch = FALSE
1567
direction = RTL
1568
}
1569
1570
##############
1571
# Scrollbars #
1572
##############
1573
1574
image {
1575
function = BOX
1576
detail = "bar"
1577
file = "assets/progressbar-progress.png"
1578
stretch = TRUE
1579
border = {0, 0, 0, 0}
1580
orientation = HORIZONTAL
1581
}
1582
1583
image {
1584
function = BOX
1585
detail = "bar"
1586
file = "assets/progressbar-progress.png"
1587
stretch = TRUE
1588
border = {0, 0, 0, 0}
1589
orientation = VERTICAL
1590
}
1591
1592
#############
1593
# Treeviews #
1594
#############
1595
1596
# Disable active the column highlight
1597
# We need to match specific cells or we break stuff
1598
# Looking at you deadbeef
1599
1600
image {
1601
function = FLAT_BOX
1602
detail = "cell_even_sorted"
1603
state = NORMAL
1604
}
1605
1606
image {
1607
function = FLAT_BOX
1608
detail = "cell_odd_sorted"
1609
state = NORMAL
1610
}
1611
1612
# Disable all the other shadows
1613
# This prevents the Raleigh effect
1614
image {
1615
function = SHADOW
1616
}
1617
}
1618
}
1619
1620
style "menubar" {
1621
bg[NORMAL] = @titlebar_bg_color
1622
fg[NORMAL] = mix(0.7, @titlebar_fg_color, @titlebar_bg_color)
1623
fg[PRELIGHT] = @titlebar_fg_color
1624
fg[INSENSITIVE] = mix(0.3, @titlebar_fg_color, @titlebar_bg_color)
1625
# Needed to fix Firefox's menubar text
1626
bg[SELECTED] = mix(0.12, @titlebar_fg_color, @titlebar_bg_color)
1627
fg[SELECTED] = @titlebar_fg_color
1628
}
1629
1630
style "menubar_item" {
1631
xthickness = 3
1632
ythickness = 4
1633
1634
fg[NORMAL] = mix(0.7, @titlebar_fg_color, @titlebar_bg_color)
1635
bg[PRELIGHT] = mix(0.12, @titlebar_fg_color, @titlebar_bg_color)
1636
fg[PRELIGHT] = @titlebar_fg_color
1637
fg[INSENSITIVE] = mix(0.3, @titlebar_fg_color, @titlebar_bg_color)
1638
}
1639
1640
style "menu" {
1641
xthickness = 0
1642
ythickness = 0
1643
1644
bg[NORMAL] = @menu_color
1645
bg[INSENSITIVE] = @menu_color
1646
bg[PRELIGHT] = @menu_color
1647
bg[SELECTED] = mix(0.08, @fg_color, @menu_color)
1648
}
1649
1650
style "menu_item" {
1651
xthickness = 4
1652
ythickness = 4
1653
1654
bg[PRELIGHT] = mix(0.08, @fg_color, @menu_color)
1655
fg[PRELIGHT] = @fg_color
1656
# Chromium uses this setting
1657
bg[SELECTED] = mix(0.08, @fg_color, @menu_color)
1658
text[SELECTED] = @fg_color
1659
# Some widgets use text, we need to handle that
1660
text[NORMAL] = @fg_color
1661
text[PRELIGHT] = @fg_color
1662
1663
# Unfortunately we can't tell regular and menu checks/radios apart
1664
# Without the heirarchy
1665
engine "pixmap" {
1666
1667
#################
1668
# Check Buttons #
1669
#################
1670
1671
image {
1672
function = CHECK
1673
state = NORMAL
1674
shadow = OUT
1675
overlay_file = "assets/menu-checkbox-unchecked.png"
1676
overlay_stretch = FALSE
1677
}
1678
1679
image {
1680
function = CHECK
1681
state = PRELIGHT
1682
shadow = OUT
1683
overlay_file = "assets/menu-checkbox-unchecked.png"
1684
overlay_stretch = FALSE
1685
}
1686
1687
image {
1688
function = CHECK
1689
state = ACTIVE
1690
shadow = OUT
1691
overlay_file = "assets/menu-checkbox-unchecked.png"
1692
overlay_stretch = FALSE
1693
}
1694
1695
image {
1696
function = CHECK
1697
state = INSENSITIVE
1698
shadow = OUT
1699
overlay_file = "assets/menu-checkbox-unchecked-disabled.png"
1700
overlay_stretch = FALSE
1701
}
1702
1703
image {
1704
function = CHECK
1705
state = NORMAL
1706
shadow = IN
1707
overlay_file = "assets/menu-checkbox-checked.png"
1708
overlay_stretch = FALSE
1709
}
1710
1711
image {
1712
function = CHECK
1713
state = PRELIGHT
1714
shadow = IN
1715
overlay_file = "assets/menu-checkbox-checked.png"
1716
overlay_stretch = FALSE
1717
}
1718
1719
image {
1720
function = CHECK
1721
state = ACTIVE
1722
shadow = IN
1723
overlay_file = "assets/menu-checkbox-checked.png"
1724
overlay_stretch = FALSE
1725
}
1726
1727
image {
1728
function = CHECK
1729
state = INSENSITIVE
1730
shadow = IN
1731
overlay_file = "assets/menu-checkbox-checked-disabled.png"
1732
overlay_stretch = FALSE
1733
}
1734
1735
image {
1736
function = CHECK
1737
state = NORMAL
1738
shadow = ETCHED_IN
1739
overlay_file = "assets/menu-checkbox-mixed.png"
1740
overlay_stretch = FALSE
1741
}
1742
1743
image {
1744
function = CHECK
1745
state = PRELIGHT
1746
shadow = ETCHED_IN
1747
overlay_file = "assets/menu-checkbox-mixed.png"
1748
overlay_stretch = FALSE
1749
}
1750
1751
image {
1752
function = CHECK
1753
state = ACTIVE
1754
shadow = ETCHED_IN
1755
overlay_file = "assets/menu-checkbox-mixed.png"
1756
overlay_stretch = FALSE
1757
}
1758
1759
image {
1760
function = CHECK
1761
state = INSENSITIVE
1762
shadow = ETCHED_IN
1763
overlay_file = "assets/menu-checkbox-mixed-disabled.png"
1764
overlay_stretch = FALSE
1765
}
1766
1767
#################
1768
# Radio Buttons #
1769
#################
1770
1771
image {
1772
function = OPTION
1773
state = NORMAL
1774
shadow = OUT
1775
overlay_file = "assets/menu-radio-unchecked.png"
1776
overlay_stretch = FALSE
1777
}
1778
1779
image {
1780
function = OPTION
1781
state = PRELIGHT
1782
shadow = OUT
1783
overlay_file = "assets/menu-radio-unchecked.png"
1784
overlay_stretch = FALSE
1785
}
1786
1787
image {
1788
function = OPTION
1789
state = ACTIVE
1790
shadow = OUT
1791
overlay_file = "assets/menu-radio-unchecked.png"
1792
overlay_stretch = FALSE
1793
}
1794
1795
image {
1796
function = OPTION
1797
state = INSENSITIVE
1798
shadow = OUT
1799
overlay_file = "assets/menu-radio-unchecked-disabled.png"
1800
overlay_stretch = FALSE
1801
}
1802
1803
image {
1804
function = OPTION
1805
state = NORMAL
1806
shadow = IN
1807
overlay_file = "assets/menu-radio-checked.png"
1808
overlay_stretch = FALSE
1809
}
1810
1811
image {
1812
function = OPTION
1813
state = PRELIGHT
1814
shadow = IN
1815
overlay_file = "assets/menu-radio-checked.png"
1816
overlay_stretch = FALSE
1817
}
1818
1819
image {
1820
function = OPTION
1821
state = ACTIVE
1822
shadow = IN
1823
overlay_file = "assets/menu-radio-checked.png"
1824
overlay_stretch = FALSE
1825
}
1826
1827
image {
1828
function = OPTION
1829
state = INSENSITIVE
1830
shadow = IN
1831
overlay_file = "assets/menu-radio-checked-disabled.png"
1832
overlay_stretch = FALSE
1833
}
1834
1835
image {
1836
function = OPTION
1837
state = NORMAL
1838
shadow = ETCHED_IN
1839
overlay_file = "assets/menu-radio-mixed.png"
1840
overlay_stretch = FALSE
1841
}
1842
1843
image {
1844
function = OPTION
1845
state = PRELIGHT
1846
shadow = ETCHED_IN
1847
overlay_file = "assets/menu-radio-mixed.png"
1848
overlay_stretch = FALSE
1849
}
1850
1851
image {
1852
function = OPTION
1853
state = ACTIVE
1854
shadow = ETCHED_IN
1855
overlay_file = "assets/menu-radio-mixed.png"
1856
overlay_stretch = FALSE
1857
}
1858
1859
image {
1860
function = OPTION
1861
state = INSENSITIVE
1862
shadow = ETCHED_IN
1863
overlay_file = "assets/menu-radio-mixed-disabled.png"
1864
overlay_stretch = FALSE
1865
}
1866
}
1867
}
1868
1869
style "separator_menu_item" {
1870
xthickness = 0
1871
ythickness = 2
1872
1873
engine "pixmap" {
1874
image {
1875
function = BOX
1876
file = "assets/border.png"
1877
border = {0, 0, 0, 1}
1878
}
1879
}
1880
}
1881
1882
style "button_label" {
1883
# fg[NORMAL] = mix(0.7, @fg_color, @bg_color)
1884
# fg[INSENSITIVE] = mix(0.3, @fg_color, @bg_color)
1885
1886
font_name = "Medium"
1887
}
1888
1889
style "normal_button_label" {
1890
# fg[NORMAL] = @fg_color
1891
# fg[INSENSITIVE] = mix(0.5, @fg_color, @bg_color)
1892
1893
font_name = "Regular"
1894
}
1895
1896
style "button" {
1897
xthickness = 4
1898
ythickness = 4
1899
1900
# For the sake of sanity style buttons this way
1901
engine "pixmap" {
1902
1903
###########
1904
# Buttons #
1905
###########
1906
1907
image {
1908
function = BOX
1909
state = NORMAL
1910
file = "assets/button.png"
1911
border = {8, 8, 8, 8}
1912
stretch = TRUE
1913
}
1914
1915
image {
1916
function = BOX
1917
state = PRELIGHT
1918
shadow = OUT
1919
file = "assets/button-hover.png"
1920
border = {8, 8, 8, 8}
1921
stretch = TRUE
1922
}
1923
1924
# Don't add hover effect on pressed buttons
1925
image {
1926
function = BOX
1927
state = PRELIGHT
1928
shadow = IN
1929
file = "assets/button-active.png"
1930
border = {8, 8, 8, 8}
1931
stretch = TRUE
1932
}
1933
1934
image {
1935
function = BOX
1936
state = ACTIVE
1937
file = "assets/button-active.png"
1938
border = {8, 8, 8, 8}
1939
stretch = TRUE
1940
}
1941
1942
image {
1943
function = BOX
1944
state = INSENSITIVE
1945
file = "assets/button-disabled.png"
1946
border = {8, 8, 8, 8}
1947
stretch = TRUE
1948
}
1949
}
1950
}
1951
1952
style "link_button" {
1953
# Disable the button effect, leave just the link
1954
engine "pixmap" {
1955
image {
1956
function = BOX
1957
}
1958
}
1959
}
1960
1961
style "entry" {
1962
base[NORMAL] = @bg_color
1963
base[SELECTED] = mix (0.24, @selected_bg_color, @bg_color)
1964
base[INSENSITIVE] = @bg_color
1965
base[ACTIVE] = mix (0.24, @selected_bg_color, @bg_color)
1966
1967
# We set this same as the border of the border of the entry
1968
# This way there's no overlap
1969
xthickness = 6
1970
ythickness = 6
1971
}
1972
1973
style "combobox" {
1974
xthickness = 6
1975
ythickness = 6
1976
1977
# This affects only the button beside an entry
1978
GtkButton::inner-border = {0, 0, 0, 0}
1979
1980
# For the sake of sanity style buttons this way
1981
engine "pixmap" {
1982
1983
###########
1984
# Buttons #
1985
###########
1986
1987
image {
1988
function = BOX
1989
state = NORMAL
1990
file = "assets/entry.png"
1991
border = {8, 8, 8, 8}
1992
stretch = TRUE
1993
}
1994
1995
image {
1996
function = BOX
1997
state = PRELIGHT
1998
file = "assets/entry-hover.png"
1999
border = {8, 8, 8, 8}
2000
stretch = TRUE
2001
}
2002
2003
image {
2004
function = BOX
2005
state = ACTIVE
2006
file = "assets/entry-active.png"
2007
border = {8, 8, 8, 8}
2008
stretch = TRUE
2009
}
2010
2011
image {
2012
function = BOX
2013
state = INSENSITIVE
2014
file = "assets/entry-disabled.png"
2015
border = {8, 8, 8, 8}
2016
stretch = TRUE
2017
}
2018
}
2019
}
2020
2021
style "combobox_cellview" {
2022
# text[NORMAL] = mix(0.7, @fg_color, @bg_color)
2023
# text[INSENSITIVE] = mix(0.3, @fg_color, @bg_color)
2024
}
2025
2026
style "combobox_entry" {
2027
# Since one side of the button is missing, we need to shift the arrow a little to the right
2028
GtkButton::inner-border = {0, 2, 0, 0}
2029
2030
engine "pixmap" {
2031
2032
#############
2033
# LTR entry #
2034
#############
2035
2036
image {
2037
function = SHADOW
2038
state = NORMAL
2039
detail = "entry"
2040
file = "assets/combo-left-entry.png"
2041
border = {8, 8, 8, 8}
2042
stretch = TRUE
2043
direction = LTR
2044
}
2045
2046
image {
2047
function = SHADOW
2048
state = ACTIVE
2049
detail = "entry"
2050
file = "assets/combo-left-entry-active.png"
2051
border = {8, 8, 8, 8}
2052
stretch = TRUE
2053
direction = LTR
2054
}
2055
2056
image {
2057
function = SHADOW
2058
state = INSENSITIVE
2059
detail = "entry"
2060
file = "assets/combo-left-entry-disabled.png"
2061
border = {8, 8, 8, 8}
2062
stretch = TRUE
2063
direction = LTR
2064
}
2065
2066
#############
2067
# RTL entry #
2068
#############
2069
2070
image {
2071
function = SHADOW
2072
state = NORMAL
2073
detail = "entry"
2074
file = "assets/combo-right-entry.png"
2075
border = {8, 8, 8, 8}
2076
stretch = TRUE
2077
direction = RTL
2078
}
2079
2080
image {
2081
function = SHADOW
2082
state = ACTIVE
2083
detail = "entry"
2084
file = "assets/combo-right-entry-active.png"
2085
border = {8, 8, 8, 8}
2086
stretch = TRUE
2087
direction = RTL
2088
}
2089
2090
image {
2091
function = SHADOW
2092
state = INSENSITIVE
2093
detail = "entry"
2094
file = "assets/combo-right-entry-disabled.png"
2095
border = {8, 8, 8, 8}
2096
stretch = TRUE
2097
direction = RTL
2098
}
2099
2100
##############
2101
# LTR button #
2102
##############
2103
2104
image {
2105
function = BOX
2106
state = NORMAL
2107
detail = "button"
2108
file = "assets/combo-right-entry.png"
2109
border = {0, 8, 8, 8}
2110
stretch = TRUE
2111
direction = LTR
2112
}
2113
2114
image {
2115
function = BOX
2116
state = PRELIGHT
2117
detail = "button"
2118
file = "assets/combo-right-entry-hover.png"
2119
border = {0, 8, 8, 8}
2120
stretch = TRUE
2121
direction = LTR
2122
}
2123
2124
image {
2125
function = BOX
2126
state = ACTIVE
2127
detail = "button"
2128
file = "assets/combo-right-entry-active.png"
2129
border = {0, 8, 8, 8}
2130
stretch = TRUE
2131
direction = LTR
2132
}
2133
2134
image {
2135
function = BOX
2136
state = INSENSITIVE
2137
detail = "button"
2138
file = "assets/combo-right-entry-disabled.png"
2139
border = {0, 8, 8, 8}
2140
stretch = TRUE
2141
direction = LTR
2142
}
2143
2144
##############
2145
# RTL button #
2146
##############
2147
2148
image {
2149
function = BOX
2150
state = NORMAL
2151
detail = "button"
2152
file = "assets/combo-left-entry.png"
2153
border = {8, 0, 8, 8}
2154
stretch = TRUE
2155
direction = RTL
2156
}
2157
2158
image {
2159
function = BOX
2160
state = PRELIGHT
2161
detail = "button"
2162
file = "assets/combo-left-entry-hover.png"
2163
border = {8, 0, 8, 8}
2164
stretch = TRUE
2165
direction = RTL
2166
}
2167
2168
image {
2169
function = BOX
2170
state = ACTIVE
2171
detail = "button"
2172
file = "assets/combo-left-entry-active.png"
2173
border = {8, 0, 8, 8}
2174
stretch = TRUE
2175
direction = RTL
2176
}
2177
2178
image {
2179
function = BOX
2180
state = INSENSITIVE
2181
detail = "button"
2182
file = "assets/combo-left-entry-disabled.png"
2183
border = {8, 0, 8, 8}
2184
stretch = TRUE
2185
direction = RTL
2186
}
2187
}
2188
}
2189
2190
style "combo_button_padding" {
2191
# Since one side of the button is missing, we need to shift the arrow a
2192
# little to the right.
2193
# This is the same thing we've done above but the combo, unlike the combobox,
2194
# uses padding the same way as a button.
2195
GtkButton::inner-border = {3, 6, 3, 3}
2196
}
2197
2198
style "notebook" {
2199
xthickness = 3
2200
ythickness = 3
2201
}
2202
2203
style "notebook_tab_label" {
2204
fg[ACTIVE] = mix(0.7, @fg_color, @bg_color)
2205
2206
font_name = "Medium"
2207
}
2208
2209
style "notebook_viewport" {
2210
bg[NORMAL] = @base_color
2211
}
2212
2213
style "notebook_bg" {
2214
bg[NORMAL] = @base_color
2215
bg[PRELIGHT] = @base_color
2216
bg[INSENSITIVE] = @base_color
2217
}
2218
2219
style "notebook_entry" {
2220
base[NORMAL] = @base_color
2221
base[SELECTED] = mix (0.24, @selected_bg_color, @base_color)
2222
base[INSENSITIVE] = @base_color
2223
base[ACTIVE] = mix (0.24, @selected_bg_color, @base_color)
2224
}
2225
2226
style "normal_bg" {
2227
bg[NORMAL] = @bg_color
2228
bg[PRELIGHT] = @bg_color
2229
bg[INSENSITIVE] = @bg_color
2230
}
2231
2232
style "normal_entry" {
2233
base[NORMAL] = @bg_color
2234
base[SELECTED] = mix (0.24, @selected_bg_color, @bg_color)
2235
base[INSENSITIVE] = @bg_color
2236
base[ACTIVE] = mix (0.24, @selected_bg_color, @bg_color)
2237
}
2238
2239
style "textview" {
2240
bg[NORMAL] = @base_color
2241
}
2242
2243
style "scale_horz" {
2244
engine "pixmap" {
2245
image {
2246
function = BOX
2247
detail = "trough-upper"
2248
file = "assets/scale-horz-trough.png"
2249
border = {6, 6, 0, 0}
2250
stretch = TRUE
2251
}
2252
2253
image {
2254
function = BOX
2255
detail = "trough-lower"
2256
file = "assets/scale-horz-trough-active.png"
2257
border = {6, 6, 0, 0}
2258
stretch = TRUE
2259
}
2260
}
2261
}
2262
2263
style "scale_vert" {
2264
engine "pixmap" {
2265
image {
2266
function = BOX
2267
detail = "trough-upper"
2268
file = "assets/scale-vert-trough.png"
2269
border = {0, 0, 6, 6}
2270
stretch = TRUE
2271
}
2272
2273
image {
2274
function = BOX
2275
detail = "trough-lower"
2276
file = "assets/scale-vert-trough-active.png"
2277
border = {0, 0, 6, 6}
2278
stretch = TRUE
2279
}
2280
}
2281
}
2282
2283
style "progressbar" {
2284
xthickness = 0
2285
ythickness = 0
2286
2287
fg[PRELIGHT] = @selected_fg_color
2288
2289
engine "pixmap" {
2290
image {
2291
function = BOX
2292
detail = "trough"
2293
file = "assets/progressbar-trough.png"
2294
border = {0, 0, 0, 0}
2295
stretch = TRUE
2296
orientation = HORIZONTAL
2297
}
2298
2299
image {
2300
function = BOX
2301
detail = "trough"
2302
file = "assets/progressbar-trough.png"
2303
border = {0, 0, 0, 0}
2304
stretch = TRUE
2305
orientation = VERTICAL
2306
}
2307
}
2308
}
2309
2310
style "treeview_header" {
2311
xthickness = 2
2312
ythickness = 2
2313
2314
fg[NORMAL] = mix(0.7, @fg_color, @base_color)
2315
fg[PRELIGHT] = mix(0.7, @fg_color, @base_color)
2316
fg[ACTIVE] = mix(0.7, @fg_color, @base_color)
2317
2318
font_name = "Medium"
2319
2320
GtkButton::inner-border = {4, 4, 0, 2}
2321
2322
engine "pixmap" {
2323
image {
2324
function = BOX
2325
state = NORMAL
2326
file = "assets/treeview-ltr-button.png"
2327
border = {0, 1, 0, 1}
2328
stretch = TRUE
2329
direction = LTR
2330
}
2331
2332
image {
2333
function = BOX
2334
state = PRELIGHT
2335
file = "assets/treeview-ltr-button-hover.png"
2336
border = {0, 1, 0, 1}
2337
stretch = TRUE
2338
direction = LTR
2339
}
2340
2341
image {
2342
function = BOX
2343
state = ACTIVE
2344
file = "assets/treeview-ltr-button-active.png"
2345
border = {0, 1, 0, 1}
2346
stretch = TRUE
2347
direction = LTR
2348
}
2349
2350
image {
2351
function = BOX
2352
state = NORMAL
2353
file = "assets/treeview-rtl-button.png"
2354
border = {1, 0, 0, 1}
2355
stretch = TRUE
2356
direction = RTL
2357
}
2358
2359
image {
2360
function = BOX
2361
state = PRELIGHT
2362
file = "assets/treeview-rtl-button-hover.png"
2363
border = {1, 0, 0, 1}
2364
stretch = TRUE
2365
direction = RTL
2366
}
2367
2368
image {
2369
function = BOX
2370
state = ACTIVE
2371
file = "assets/treeview-rtl-button-active.png"
2372
border = {1, 0, 0, 1}
2373
stretch = TRUE
2374
direction = RTL
2375
}
2376
2377
image {
2378
function = ARROW
2379
state = NORMAL
2380
overlay_file = "assets/pan-up.png"
2381
overlay_stretch = FALSE
2382
arrow_direction = UP
2383
}
2384
2385
image {
2386
function = ARROW
2387
state = PRELIGHT
2388
overlay_file = "assets/pan-up.png"
2389
overlay_stretch = FALSE
2390
arrow_direction = UP
2391
}
2392
2393
image {
2394
function = ARROW
2395
state = ACTIVE
2396
overlay_file = "assets/pan-up.png"
2397
overlay_stretch = FALSE
2398
arrow_direction = UP
2399
}
2400
2401
image {
2402
function = ARROW
2403
state = NORMAL
2404
overlay_file = "assets/pan-down.png"
2405
overlay_stretch = FALSE
2406
arrow_direction = DOWN
2407
}
2408
2409
image {
2410
function = ARROW
2411
state = PRELIGHT
2412
overlay_file = "assets/pan-down.png"
2413
overlay_stretch = FALSE
2414
arrow_direction = DOWN
2415
}
2416
2417
image {
2418
function = ARROW
2419
state = ACTIVE
2420
overlay_file = "assets/pan-down.png"
2421
overlay_stretch = FALSE
2422
arrow_direction = DOWN
2423
}
2424
}
2425
}
2426
2427
style "scrolled_window" {
2428
engine "pixmap" {
2429
image {
2430
function = SHADOW
2431
file = "assets/frame.png"
2432
border = {1, 1, 1, 1}
2433
stretch = TRUE
2434
}
2435
}
2436
}
2437
2438
style "frame" {
2439
engine "pixmap" {
2440
image {
2441
function = SHADOW
2442
shadow = NONE
2443
}
2444
2445
image {
2446
function = SHADOW
2447
file = "assets/frame.png"
2448
border = {1, 1, 1, 1}
2449
stretch = TRUE
2450
}
2451
2452
image {
2453
function = SHADOW_GAP
2454
file = "assets/frame.png"
2455
border = {1, 1, 1, 1}
2456
stretch = TRUE
2457
gap_start_file = "assets/border.png"
2458
gap_end_file = "assets/border.png"
2459
}
2460
}
2461
}
2462
2463
style "tool_button" {
2464
GtkButton::inner-border = {2, 2, 2, 2}
2465
2466
# For the sake of sanity style buttons this way
2467
engine "pixmap" {
2468
image {
2469
function = BOX
2470
state = NORMAL
2471
file = "assets/flat-button.png"
2472
border = {8, 8, 8, 8}
2473
stretch = TRUE
2474
}
2475
2476
image {
2477
function = BOX
2478
state = PRELIGHT
2479
shadow = OUT
2480
file = "assets/flat-button-hover.png"
2481
border = {8, 8, 8, 8}
2482
stretch = TRUE
2483
}
2484
2485
# Don't add hover effect on pressed buttons
2486
image {
2487
function = BOX
2488
state = PRELIGHT
2489
shadow = IN
2490
file = "assets/flat-button-active.png"
2491
border = {8, 8, 8, 8}
2492
stretch = TRUE
2493
}
2494
2495
image {
2496
function = BOX
2497
state = ACTIVE
2498
file = "assets/flat-button-active.png"
2499
border = {8, 8, 8, 8}
2500
stretch = TRUE
2501
}
2502
2503
image {
2504
function = BOX
2505
state = INSENSITIVE
2506
shadow = OUT
2507
file = "assets/flat-button-disabled.png"
2508
border = {8, 8, 8, 8}
2509
stretch = TRUE
2510
}
2511
2512
image {
2513
function = BOX
2514
state = INSENSITIVE
2515
shadow = IN
2516
file = "assets/button-disabled.png"
2517
border = {8, 8, 8, 8}
2518
stretch = TRUE
2519
}
2520
}
2521
}
2522
2523
style "toolbar_separator" {
2524
GtkWidget::wide-separators = 1
2525
GtkWidget::separator-width = 1
2526
GtkWidget::separator-height = 1
2527
2528
engine "pixmap" {
2529
image {
2530
function = BOX
2531
file = "assets/border.png"
2532
}
2533
}
2534
}
2535
2536
style "inline_toolbar" {
2537
# GtkToolbar::button-relief = GTK_RELIEF_NORMAL
2538
2539
engine "pixmap" {
2540
image {
2541
function = BOX
2542
file = "assets/frame-inline.png"
2543
border = {1, 1, 0, 1}
2544
stretch = TRUE
2545
}
2546
}
2547
}
2548
2549
style "tooltip" {
2550
xthickness = 8
2551
ythickness = 8
2552
2553
bg[NORMAL] = @tooltip_bg_color
2554
fg[NORMAL] = @tooltip_fg_color
2555
bg[SELECTED] = @tooltip_bg_color
2556
}
2557
2558
style "disable_text_shadow" {
2559
engine "murrine" {
2560
textstyle = 0
2561
}
2562
}
2563
2564
style "disable_separator" {
2565
xthickness = 0
2566
ythickness = 0
2567
2568
GtkWidget::wide-separators = 1
2569
}
2570
2571
# Default style, containing theme properties and trying to match every widget as
2572
# much as possible, which is not only faster than trying to match every widget
2573
# by its own but also less bug-prune and more consistent. However there is some
2574
# widget specific stuff that needs to be taken care of, which is the point of
2575
# every other style below.
2576
class "GtkWidget" style "default"
2577
2578
######################################
2579
# Override padding, style and colour #
2580
######################################
2581
2582
class "GtkButton" style "button"
2583
class "GtkLinkButton" style "link_button"
2584
class "GtkEntry" style "entry"
2585
class "GtkOldEditable" style "entry"
2586
class "GtkNotebook" style "notebook"
2587
class "GtkHScale" style "scale_horz"
2588
class "GtkVScale" style "scale_vert"
2589
class "GtkProgressBar" style "progressbar"
2590
class "GtkScrolledWindow" style "scrolled_window"
2591
class "GtkFrame" style "frame"
2592
class "GtkSeparatorToolItem" style "toolbar_separator"
2593
class "GtkMenuBar" style "menubar"
2594
class "GtkMenu" style "menu"
2595
class "GtkTextView" style "textview"
2596
2597
# Menu and menubar items
2598
widget_class "*<GtkMenuItem>*" style "menu_item"
2599
widget_class "*<GtkMenuBar>.<GtkMenuItem>*" style "menubar_item"
2600
widget_class "*<GtkSeparatorMenuItem>*" style "separator_menu_item"
2601
2602
# Treeview buttons
2603
widget_class "*<GtkTreeView>*<GtkButton>*" style "treeview_header"
2604
2605
# Give the file chooser toolbar a border
2606
widget_class "*<GtkFileChooserDefault>*<GtkToolbar>" style "inline_toolbar"
2607
2608
# Fix padding on regular comboboxes
2609
widget_class "*<GtkComboBox>.<GtkButton>" style "combobox"
2610
widget_class "*<GtkOptionMenu>" style "combobox"
2611
2612
# And disable separators on them
2613
widget_class "*<GtkComboBox>.<GtkButton>*<GtkSeparator>" style "disable_separator"
2614
widget_class "*<GtkFontButton>*<GtkSeparator>" style "disable_separator"
2615
widget_class "*<GtkFileChooserButton>*<GtkSeparator>" style "disable_separator"
2616
2617
# Join together the ComboBoxEntry entry and button
2618
widget_class "*<GtkComboBoxEntry>*" style "combobox_entry"
2619
2620
# Join the Combo entry and button
2621
widget_class "*<GtkCombo>*" style "combobox_entry"
2622
2623
# Tweak the padding on the button a little bit because it
2624
# uses it a bit differently
2625
widget_class "*<GtkCombo>.<GtkButton>" style "combo_button_padding"
2626
2627
# Alas we cannot do the same for ComboBoxText because there
2628
# isn't a way to apply the style to only the comboboxes that
2629
# have an entry inside
2630
2631
# Tool buttons have different styles
2632
widget_class "*<GtkToolButton>*<GtkButton>" style "tool_button"
2633
widget_class "*<GtkVBox>*<GtkEventBox>.<GtkToolbar>*<GtkButton>" style "tool_button"
2634
2635
# Notebooks
2636
widget_class "*<GtkNotebook>.<GtkLabel>" style "notebook_tab_label"
2637
widget_class "*<GtkNotebook>.<GtkHBox>.<GtkLabel>" style "notebook_tab_label"
2638
2639
# Notebooks are white, act accordingly
2640
widget_class "*<GtkNotebook>*<GtkEntry>" style "notebook_entry"
2641
widget_class "*<GtkNotebook>*<GtkProgressBar>" style "notebook_bg"
2642
widget_class "*<GtkNotebook>*<GtkSpinButton>" style "notebook_bg"
2643
widget_class "*<GtkNotebook>*<GtkScrolledWindow>*<GtkViewport>" style "notebook_bg"
2644
widget_class "*<GtkNotebook>*<GimpRuler>" style "notebook_bg"
2645
widget_class "*<GtkNotebook>.<GimpDisplayShell>*<GtkEventBox>" style "notebook_bg"
2646
2647
# However, stuff inside eventboxes inside notebooks is grey
2648
# again, react
2649
widget_class "*<GtkNotebook>*<GtkEventBox>*<GtkEntry>" style "normal_entry"
2650
widget_class "*<GtkNotebook>*<GtkEventBox>*<GtkProgressBar>" style "normal_bg"
2651
widget_class "*<GtkNotebook>*<GtkEventBox>*<GtkSpinButton>" style "normal_bg"
2652
2653
# Button labels
2654
widget_class "*<GtkButton>.<GtkLabel>" style "button_label"
2655
2656
# Normalize button labels
2657
widget_class "*<GtkCheckButton>.<GtkLabel>" style "normal_button_label"
2658
widget_class "*<GtkOptionMenu>.<GtkLabel>" style "normal_button_label"
2659
2660
# ComboBoxes tend to draw the button label with text[]
2661
# instead of fg[], we need to fix that
2662
widget_class "*<GtkComboBox>*<GtkCellView>" style "combobox_cellview"
2663
2664
# Disable white text shadows
2665
widget_class "*<GtkLabel>" style "disable_text_shadow"
2666
widget_class "*<GtkCellView>" style "disable_text_shadow"
2667
2668
# GTK tooltips
2669
widget "gtk-tooltip*" style "tooltip"
2670