metacity: Add dark variant specific metacity-theme-2.xml
We now have different titlebar colors between the default and dark variants.
We now have different titlebar colors between the default and dark variants.
by roundabout, Sunday, 29 March 2020, 07:17:53 (1585466273), pushed by roundabout, Sunday, 11 May 2025, 13:22:51 (1746969771)
Author identity: nana-4 <hnmaigo@gmail.com>
e6b62787a1207df59d8fa8685024c0b3e4430704
mkdir -p "$THEME_DIR/metacity-1"
cp -r "$SRC_DIR/metacity-1/"{assets,metacity-theme-3.xml} "$THEME_DIR/metacity-1"
cp -r "$SRC_DIR/metacity-1/metacity-theme-2${ELSE_LIGHT:-}.xml" "$THEME_DIR/metacity-1/metacity-theme-2.xml"
cp -r "$SRC_DIR/metacity-1/metacity-theme-2$color.xml" "$THEME_DIR/metacity-1/metacity-theme-2.xml"
mkdir -p "$THEME_DIR/plank"
cp -r "$SRC_DIR/plank/dock.theme" "$THEME_DIR/plank"
<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Materia</name>
<author>nana-4</author>
<copyright>GPL</copyright>
<date>2020</date>
<description>Materia Metacity theme</description>
</info>
<!-- meaningful constants -->
<constant name="C_titlebar_focused" value="#2d2d2d"/>
<constant name="C_titlebar_unfocused" value="#242424"/>
<constant name="C_highlight" value="blend/#2d2d2d/#ffffff/0.1"/>
<constant name="C_title_focused" value="blend/#2d2d2d/#ffffff/0.87"/>
<constant name="C_title_unfocused" value="blend/#242424/#ffffff/0.6"/>
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
<distance name="left_width" value="2"/>
<distance name="right_width" value="2"/>
<distance name="bottom_height" value="2"/>
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="13"/>
<border name="title_border" left="10" right="10" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<aspect_ratio name="button" value="1"/>
</frame_geometry>
<frame_geometry name="max" rounded_top_left="false" rounded_top_right="false" parent="normal">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
</frame_geometry>
<frame_geometry name="tiled_left" parent="max">
<distance name="right_width" value="0"/>
</frame_geometry>
<frame_geometry name="tiled_right" parent="max">
<distance name="left_width" value="0"/>
</frame_geometry>
<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>
<frame_geometry name="modal" parent="normal">
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal">
<distance name="title_vertical_pad" value="8"/>
</frame_geometry>
<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
<distance name="left_width" value="2"/>
<distance name="right_width" value="2"/>
<distance name="bottom_height" value="2"/>
<distance name="title_vertical_pad" value="2"/>
<border name="title_border" left="10" right="10" top="0" bottom="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
<distance name="left_width" value="0"/>
<distance name="right_width" value="0"/>
<distance name="bottom_height" value="0"/>
<distance name="title_vertical_pad" value="0"/>
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<border name="title_border" left="0" right="0" top="0" bottom="0"/>
</frame_geometry>
<frame_geometry name="attached" hide_buttons="true" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal">
<distance name="title_vertical_pad" value="4"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_focused"/>
</draw_ops>
<draw_ops name="title_unfocused">
<title
x="(0 `max` ((width - title_width) / 2))"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_unfocused"/>
</draw_ops>
<!-- window decorations -->
<draw_ops name="entire_background_focused">
<rectangle color="C_titlebar_focused" x="0" y="0" width="width" height="height" filled="true"/>
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="C_titlebar_unfocused" x="0" y="0" width="width" height="height" filled="true"/>
</draw_ops>
<draw_ops name="highlight">
<line color="C_highlight" x1="4" y1="0" x2="width - 5" y2="0"/>
<arc color="C_highlight" x="0 - 1" y="0" width="13" height="13" start_angle="270" extent_angle="90"/>
<arc color="C_highlight" x="width - 13" y="0" width="13" height="13" start_angle="0" extent_angle="90"/>
</draw_ops>
<draw_ops name="titlebar_focused">
<include name="entire_background_focused"/>
<include name="highlight"/>
</draw_ops>
<draw_ops name="titlebar_unfocused">
<include name="entire_background_unfocused"/>
<include name="highlight"/>
</draw_ops>
<!-- button icons -->
<!-- close -->
<draw_ops name="close_focused">
<image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="close_focused_prelight">
<image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="close_focused_pressed">
<include name="close_focused_prelight"/>
</draw_ops>
<draw_ops name="close_unfocused">
<image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<include name="close_unfocused_prelight"/>
</draw_ops>
<!-- maximize -->
<draw_ops name="maximize_focused">
<image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<include name="maximize_focused_prelight"/>
</draw_ops>
<draw_ops name="maximize_unfocused">
<image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<include name="maximize_unfocused_prelight"/>
</draw_ops>
<!-- unmaximize -->
<draw_ops name="unmaximize_focused">
<image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="unmaximize_focused_prelight">
<image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="unmaximize_focused_pressed">
<include name="unmaximize_focused_prelight"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused">
<image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused_prelight">
<image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="unmaximize_unfocused_pressed">
<include name="unmaximize_unfocused_prelight"/>
</draw_ops>
<!-- minimize -->
<draw_ops name="minimize_focused">
<image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<include name="minimize_focused_prelight"/>
</draw_ops>
<draw_ops name="minimize_unfocused">
<image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<include name="minimize_unfocused_prelight"/>
</draw_ops>
<!-- menu -->
<draw_ops name="menu_focused">
<image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="menu_focused_prelight">
<image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="menu_focused_pressed">
<include name="menu_focused_prelight"/>
</draw_ops>
<draw_ops name="menu_unfocused">
<image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<include name="menu_unfocused_prelight"/>
</draw_ops>
<!-- shade -->
<draw_ops name="shade_focused">
<image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="shade_focused_prelight">
<image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="shade_focused_pressed">
<include name="shade_focused_prelight"/>
</draw_ops>
<draw_ops name="shade_unfocused">
<image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<include name="shade_unfocused_prelight"/>
</draw_ops>
<!-- unshade -->
<draw_ops name="unshade_focused">
<image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="unshade_focused_prelight">
<image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="unshade_focused_pressed">
<include name="unshade_focused_prelight"/>
</draw_ops>
<draw_ops name="unshade_unfocused">
<image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="unshade_unfocused_prelight">
<image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="unshade_unfocused_pressed">
<include name="unshade_unfocused_prelight"/>
</draw_ops>
<!-- appmenu -->
<constant name="D_appmenu_icon_size" value="16"/>
<draw_ops name="appmenu_icon_focused">
<icon
x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
width="D_appmenu_icon_size" height="D_appmenu_icon_size"/>
</draw_ops>
<draw_ops name="appmenu_focused">
<include name="appmenu_icon_focused"/>
</draw_ops>
<draw_ops name="appmenu_focused_prelight">
<include name="appmenu_icon_focused"/>
</draw_ops>
<draw_ops name="appmenu_focused_pressed">
<include name="appmenu_icon_focused"/>
</draw_ops>
<draw_ops name="appmenu_icon_unfocused">
<icon
x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
width="D_appmenu_icon_size" height="D_appmenu_icon_size"
alpha="0.7"/>
</draw_ops>
<draw_ops name="appmenu_unfocused">
<include name="appmenu_icon_unfocused"/>
</draw_ops>
<draw_ops name="appmenu_unfocused_prelight">
<include name="appmenu_icon_unfocused"/>
</draw_ops>
<draw_ops name="appmenu_unfocused_pressed">
<include name="appmenu_icon_unfocused"/>
</draw_ops>
<!-- button backgrounds -->
<draw_ops name="button_focused">
</draw_ops>
<draw_ops name="button_focused_prelight">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.08" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="button_focused_pressed">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.2" colorize="C_title_focused"/>
</draw_ops>
<draw_ops name="button_unfocused">
</draw_ops>
<draw_ops name="button_unfocused_prelight">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.08" colorize="C_title_unfocused"/>
</draw_ops>
<draw_ops name="button_unfocused_pressed">
<image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.2" colorize="C_title_unfocused"/>
</draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused"/>
<piece position="titlebar" draw_ops="titlebar_focused"/>
<piece position="title" draw_ops="title_focused"/>
<button function="close" state="normal" draw_ops="close_focused"/>
<button function="close" state="prelight" draw_ops="close_focused_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_focused"/>
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_focused"/>
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_focused"/>
<button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_focused_pressed"/>
<button function="shade" state="normal" draw_ops="shade_focused"/>
<button function="shade" state="prelight" draw_ops="shade_focused_prelight"/>
<button function="shade" state="pressed" draw_ops="shade_focused_pressed"/>
<button function="unshade" state="normal" draw_ops="unshade_focused"/>
<button function="unshade" state="prelight" draw_ops="unshade_focused_prelight"/>
<button function="unshade" state="pressed" draw_ops="unshade_focused_pressed"/>
<button function="left_middle_background" state="normal" draw_ops="button_focused"/>
<button function="left_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button_focused"/>
<button function="right_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_unfocused"/>
<piece position="titlebar" draw_ops="titlebar_unfocused"/>
<piece position="title" draw_ops="title_unfocused"/>
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused"/>
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed"/>
<button function="shade" state="normal" draw_ops="shade_unfocused"/>
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight"/>
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed"/>
<button function="unshade" state="normal" draw_ops="unshade_unfocused"/>
<button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight"/>
<button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed"/>
<button function="left_middle_background" state="normal" draw_ops="button_unfocused"/>
<button function="left_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button_unfocused"/>
<button function="right_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max" parent="normal_focused">
<piece position="titlebar" draw_ops="entire_background_focused"/>
<button function="maximize" state="normal" draw_ops="unmaximize_focused"/>
<button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
<button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max" parent="normal_unfocused">
<piece position="titlebar" draw_ops="entire_background_unfocused"/>
<button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
<button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
<button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
</frame_style>
<frame_style name="tiled_left_focused" geometry="tiled_left" parent="normal_focused">
<piece position="titlebar" draw_ops="entire_background_focused"/>
</frame_style>
<frame_style name="tiled_left_unfocused" geometry="tiled_left" parent="normal_unfocused">
<piece position="titlebar" draw_ops="entire_background_unfocused"/>
</frame_style>
<frame_style name="tiled_right_focused" geometry="tiled_right" parent="normal_focused">
<piece position="titlebar" draw_ops="entire_background_focused"/>
</frame_style>
<frame_style name="tiled_right_unfocused" geometry="tiled_right" parent="normal_unfocused">
<piece position="titlebar" draw_ops="entire_background_unfocused"/>
</frame_style>
<frame_style name="dialog_focused" geometry="nobuttons" parent="normal_focused">
</frame_style>
<frame_style name="dialog_unfocused" geometry="nobuttons" parent="normal_unfocused">
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal" parent="normal_focused">
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal" parent="normal_unfocused">
</frame_style>
<frame_style name="utility_focused" geometry="small" parent="normal_focused">
</frame_style>
<frame_style name="utility_unfocused" geometry="small" parent="normal_unfocused">
</frame_style>
<frame_style name="border_focused" geometry="border" parent="normal_focused">
</frame_style>
<frame_style name="border_unfocused" geometry="border" parent="normal_unfocused">
</frame_style>
<frame_style name="borderless_focused" geometry="borderless" parent="normal_focused">
</frame_style>
<frame_style name="borderless_unfocused" geometry="borderless" parent="normal_unfocused">
</frame_style>
<frame_style name="attached_focused" geometry="attached" parent="modal_dialog_focused">
</frame_style>
<frame_style name="attached_unfocused" geometry="attached" parent="modal_dialog_unfocused">
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="borderless_focused"/>
<frame focus="no" state="maximized" style="borderless_unfocused"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="attached_style_set">
<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
</metacity_theme>
mkdir -p "$THEME_DIR/metacity-1"
ln -s "$SRC_DIR/metacity-1/"{assets,metacity-theme-3.xml} "$THEME_DIR/metacity-1"
ln -sT "$SRC_DIR/metacity-1/metacity-theme-2${ELSE_LIGHT:-}.xml" "$THEME_DIR/metacity-1/metacity-theme-2.xml"
ln -sT "$SRC_DIR/metacity-1/metacity-theme-2$color.xml" "$THEME_DIR/metacity-1/metacity-theme-2.xml"
mkdir -p "$THEME_DIR/plank"
ln -s "$SRC_DIR/plank/dock.theme" "$THEME_DIR/plank"